gl renderer: Render unblurred outset shadows differently
authorTimm Bäder <mail@baedert.org>
Mon, 15 Jan 2018 09:55:40 +0000 (10:55 +0100)
committerTimm Bäder <mail@baedert.org>
Mon, 15 Jan 2018 09:56:43 +0000 (10:56 +0100)
commit4946810960f2cca865961ecb87d87c7584be3ccf
tree351eef9c964d0e42cd9d5829b849218f2c037328
parentdf35d00a1d107fa4871765bcb9f47efa0d12195e
gl renderer: Render unblurred outset shadows differently

We don't need to draw anything to a texure for those.
gsk/gl/gskglrenderer.c
gsk/gl/gskglrenderopsprivate.h
gsk/meson.build
gsk/resources/glsl/unblurred_outset_shadow.fs.glsl [new file with mode: 0644]